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Old Jul 15, 2006, 10:07 PM // 22:07   #1
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Default For the umteenth time... the question: ABSORBTION

So, now armor with inherent absorbtion (ascalon, knights) is not global, but specific to the armor piece hit. However, it was not spelled out in the update, or by Guildwiki, whether or not absorbtion runes are global.

I would assume the runes are global, since they weren't specifically called out in the update as only pertaining to the armor piece they are on, but with this recent nerfing of absorbtion, now I'm not sure... If you can just buy an absorbtion rune to cover all armors, then ascalon and knights armor will be obsolete.

Why can't these things we spelled out in detail, instead of players always having to guess how this game works?

BTW, are the runes global?

-oxo-

P.S. And how is it right for Anet to finally nerf the 20/20 Rockmolder, after so many peeps paid through the nose for them? Let them sit in the game for 6 months, then whammo! Just doesn't seem fair. Fix it right off, or leave it.

Last edited by OxoZoso; Jul 15, 2006 at 10:12 PM // 22:12..
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Old Jul 15, 2006, 10:13 PM // 22:13   #2
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it took them
13 months, nerfed damage absorbtion for warriors armor...
7 months to nerf rockmolder....
12 months to make some perfect weapon mods obsolete....
12 months and counting to an extent warriors have had no "good" defence to ele dmg....

whats next?
13 and counting on how long firey flame spitter 15% has been around
stand in water over ur head, take health degen of like 5?
max time of like 3 hrs or 20 hrs a week ongame?
wow, that last one would sure help them make more cash, everyone running like 3 accounts!!!!
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Old Jul 15, 2006, 10:14 PM // 22:14   #3
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Absorbtion runes are GLOBAL.

End of story. Closed.
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